/external/mesa3d/include/d3dadapter/ |
D | present.h | 89 HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); 127 #define ID3DPresent_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b)
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/external/swiftshader/src/Main/ |
D | FrameBufferDD.cpp | 381 gammaControl->SetGammaRamp(calibrate ? DDSGR_CALIBRATE : 0, (DDGAMMARAMP*)gammaRamp); in setGammaRamp()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9Ex.cpp | 684 …void Direct3DDevice9Ex::SetGammaRamp(unsigned int index, unsigned long flags, const D3DGAMMARAMP *… in SetGammaRamp() function in D3D9::Direct3DDevice9Ex 688 return Direct3DDevice9::SetGammaRamp(index, flags, ramp); in SetGammaRamp()
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D | Direct3DDevice9Ex.hpp | 78 …void __stdcall SetGammaRamp(unsigned int swapChain, unsigned long flags, const D3DGAMMARAMP *ramp)…
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D | Direct3DDevice9.hpp | 149 …void __stdcall SetGammaRamp(unsigned int swapChain, unsigned long flags, const D3DGAMMARAMP *ramp)…
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D | Direct3DDevice9.cpp | 2755 …void Direct3DDevice9::SetGammaRamp(unsigned int index, unsigned long flags, const D3DGAMMARAMP *ra… in SetGammaRamp() function in D3D9::Direct3DDevice9
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.hpp | 133 void __stdcall SetGammaRamp(unsigned long flags, const D3DGAMMARAMP *ramp) override;
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D | Direct3DDevice8.cpp | 2167 void Direct3DDevice8::SetGammaRamp(unsigned long flags, const D3DGAMMARAMP *ramp) in SetGammaRamp() function in D3D8::Direct3DDevice8
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 270 STDMETHOD_(void, SetGammaRamp)(THIS_ DWORD Flags,CONST D3DGAMMARAMP* pRamp) PURE; in DECLARE_INTERFACE_() local 372 #define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b) 470 #define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->SetGammaRamp(a,b)
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 179 virtual void WINAPI SetGammaRamp(UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp) = 0; 767 …void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARA… 894 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) 1018 …void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMA… 1161 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
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