Searched refs:SetViewport (Results 1 – 13 of 13) sorted by relevance
/external/vulkan-validation-layers/tests/ |
D | vkrenderframework.h | 175 void SetViewport(uint32_t firstViewport, uint32_t viewportCount, const VkViewport *pViewports); 407 void SetViewport(const vector<VkViewport> viewports);
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D | vkrenderframework.cpp | 1200 void VkPipelineObj::SetViewport(const vector<VkViewport> viewports) { in SetViewport() function in VkPipelineObj 1454 void VkCommandBufferObj::SetViewport(uint32_t firstViewport, uint32_t viewportCount, const VkViewpo… in SetViewport() function in VkCommandBufferObj
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D | layer_validation_tests.cpp | 559 pipelineobj.SetViewport(m_viewports); in GenericDrawPreparation() 821 m_commandBuffer->SetViewport(0, 0, &view_port); in TEST_F() 827 m_commandBuffer->SetViewport(0, 1, NULL); in TEST_F() 2847 pipe.SetViewport(m_viewports); in TEST_F() 9371 pipe.SetViewport(m_viewports); in TEST_F() 9693 pipe.SetViewport(m_viewports); in TEST_F() 9888 pipe.SetViewport(m_viewports); in TEST_F()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9Ex.cpp | 859 long Direct3DDevice9Ex::SetViewport(const D3DVIEWPORT9 *viewport) in SetViewport() function in D3D9::Direct3DDevice9Ex 863 return Direct3DDevice9::SetViewport(viewport); in SetViewport()
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D | Direct3DDevice9Ex.hpp | 104 long __stdcall SetViewport(const D3DVIEWPORT9 *viewport) override;
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D | Direct3DDevice9.hpp | 174 long __stdcall SetViewport(const D3DVIEWPORT9 *viewport) override;
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D | Direct3DStateBlock9.cpp | 251 device->SetViewport(&viewport); in Apply()
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D | Direct3DDevice9.cpp | 5302 long Direct3DDevice9::SetViewport(const D3DVIEWPORT9 *viewport) in SetViewport() function in D3D9::Direct3DDevice9
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.hpp | 148 long __stdcall SetViewport(const D3DVIEWPORT8 *viewport) override;
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D | Direct3DStateBlock8.cpp | 168 device->SetViewport(&viewport); in Apply()
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D | Direct3DDevice8.cpp | 3051 SetViewport(&viewport); in SetRenderTarget() 3974 long Direct3DDevice8::SetViewport(const D3DVIEWPORT8 *viewport) in SetViewport() function in D3D8::Direct3DDevice8
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 292 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT8* pViewport) PURE; in DECLARE_INTERFACE_() local 394 #define IDirect3DDevice8_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) 492 #define IDirect3DDevice8_SetViewport(p,a) (p)->SetViewport(a)
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 205 virtual HRESULT WINAPI SetViewport(const D3DVIEWPORT9 *pViewport) = 0; 793 HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); 920 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) 1044 HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); 1187 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
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