Searched refs:StateValuesAccess (Results 1 – 5 of 5) sorted by relevance
235 CHECK_EQ(count, StateValuesAccess(tree).size()); in CheckTreeContainsValues()238 auto access = StateValuesAccess(tree); in CheckTreeContainsValues()307 StateValuesAccess::iterator::iterator(Node* node) : current_depth_(0) { in iterator()313 SparseInputMask::InputIterator* StateValuesAccess::iterator::Top() { in Top()319 void StateValuesAccess::iterator::Push(Node* node) { in Push()327 void StateValuesAccess::iterator::Pop() { in Pop()333 bool StateValuesAccess::iterator::done() { return current_depth_ < 0; } in done()336 void StateValuesAccess::iterator::Advance() { in Advance()341 void StateValuesAccess::iterator::EnsureValid() { in EnsureValid()377 Node* StateValuesAccess::iterator::node() { return Top()->Get(nullptr); } in node()[all …]
84 class V8_EXPORT_PRIVATE StateValuesAccess {100 friend class StateValuesAccess;120 explicit StateValuesAccess(Node* node) : node_(node) {} in StateValuesAccess() function
137 DCHECK_EQ(count, static_cast<int>(StateValuesAccess(locals_state).size())); in ClearNonLiveFrameStateSlots()149 static_cast<int>(StateValuesAccess(frame_state->InputAt(2)).size()), 1); in ClearNonLiveFrameStateSlots()
583 StateValuesAccess(parameters).size()); in AddInputsToFrameStateDescriptor()584 DCHECK_EQ(descriptor->locals_count(), StateValuesAccess(locals).size()); in AddInputsToFrameStateDescriptor()585 DCHECK_EQ(descriptor->stack_count(), StateValuesAccess(stack).size()); in AddInputsToFrameStateDescriptor()596 for (StateValuesAccess::TypedNode input_node : in AddInputsToFrameStateDescriptor()597 StateValuesAccess(parameters)) { in AddInputsToFrameStateDescriptor()607 for (StateValuesAccess::TypedNode input_node : StateValuesAccess(locals)) { in AddInputsToFrameStateDescriptor()612 for (StateValuesAccess::TypedNode input_node : StateValuesAccess(stack)) { in AddInputsToFrameStateDescriptor()2597 StateValuesAccess(state->InputAt(kFrameStateParametersInput)).size()); in GetFrameStateDescriptor()2599 StateValuesAccess(state->InputAt(kFrameStateLocalsInput)).size()); in GetFrameStateDescriptor()2601 StateValuesAccess(state->InputAt(kFrameStateStackInput)).size()); in GetFrameStateDescriptor()
992 StateValuesAccess parameters_access(parameters); in AllocateArguments()1017 StateValuesAccess parameters_access(parameters); in AllocateRestArguments()1058 StateValuesAccess parameters_access(parameters); in AllocateAliasedArguments()