Searched refs:TEXTURE_EXTERNAL (Results 1 – 7 of 7) sorted by relevance
37 TEXTURE_EXTERNAL, enumerator
146 else if(type == TEXTURE_EXTERNAL) in checkTextureAllocation()
1024 mResourceManager->checkTextureAllocation(texture, TEXTURE_EXTERNAL); in bindTextureExternal()1026 mState.samplerTexture[TEXTURE_EXTERNAL][mState.activeSampler] = getTexture(texture); in bindTextureExternal()1080 return static_cast<TextureExternal*>(getSamplerTexture(mState.activeSampler, TEXTURE_EXTERNAL)); in getTextureExternal()1092 case TEXTURE_EXTERNAL: return mTextureExternalZero; in getSamplerTexture()1372 …case GL_TEXTURE_BINDING_EXTERNAL_OES: *params = mState.samplerTexture[TEXTURE_EXTERNAL][mSt… in getIntegerv()2073 texture = getSamplerTexture(unit, TEXTURE_EXTERNAL); in applyTextures()
43 TEXTURE_EXTERNAL, enumerator
299 else if(type == TEXTURE_EXTERNAL) in checkTextureAllocation()
1207 mResourceManager->checkTextureAllocation(texture, TEXTURE_EXTERNAL); in bindTextureExternal()1209 mState.samplerTexture[TEXTURE_EXTERNAL][mState.activeSampler] = getTexture(texture); in bindTextureExternal()1657 return static_cast<TextureExternal*>(getSamplerTexture(mState.activeSampler, TEXTURE_EXTERNAL)); in getTextureExternal()1672 case TEXTURE_EXTERNAL: return mTextureExternalZero; in getSamplerTexture()2079 *params = mState.samplerTexture[TEXTURE_EXTERNAL][mState.activeSampler].name(); in getIntegerv()
1685 case GL_SAMPLER_EXTERNAL_OES: samplersVS[index].textureType = TEXTURE_EXTERNAL; break; in defineUniform()1720 case GL_SAMPLER_EXTERNAL_OES: samplersPS[index].textureType = TEXTURE_EXTERNAL; break; in defineUniform()