Searched refs:UncondTarget (Results 1 – 1 of 1) sorted by relevance
182 MachineBasicBlock* UncondTarget = in runOnMachineFunction() local186 bool case2 = JumpAroundTarget->isSuccessor(UncondTarget) && in runOnMachineFunction()193 InvertAndChangeJumpTarget(MI, UncondTarget); in runOnMachineFunction()194 MBB->replaceSuccessor(JumpAroundTarget, UncondTarget); in runOnMachineFunction()198 LayoutSucc->replaceSuccessor(UncondTarget, JumpAroundTarget); in runOnMachineFunction()206 if (!UncondTarget->canFallThrough()) { in runOnMachineFunction()207 UncondTarget->moveAfter(JumpAroundTarget); in runOnMachineFunction()