Home
last modified time | relevance | path

Searched refs:UsingVertex (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTGeometry.cpp188 bool UsingVertex(const SVtx * const pVtx) const;
738 bool CBlockOption::UsingVertex( in UsingVertex() function in CBlockOption
1083 if(!m_sOpt.UsingVertex(pVtx)) in AddBestTrianglesAppraise()
1113 m_sOpt.UsingVertex(&pOb->m_pVtx[pTri->pwIdx[0]]) in AddBestTrianglesAppraise()
1118 m_sOpt.UsingVertex(&pOb->m_pVtx[pTri->pwIdx[1]]) in AddBestTrianglesAppraise()
1123 m_sOpt.UsingVertex(&pOb->m_pVtx[pTri->pwIdx[2]]) in AddBestTrianglesAppraise()
1304 _ASSERT(!m_sOpt.UsingVertex(pMesh->ppVtx[0])); in Fill()