Searched refs:VIEWCLASS_128_BITS (Results 1 – 1 of 1) sorted by relevance
93 VIEWCLASS_128_BITS = 0, enumerator133 case VIEWCLASS_128_BITS: return "viewclass_128_bits"; in viewClassToName()2427 textureFormatViewClasses[VIEWCLASS_128_BITS] = vector<deUint32>(); in init()2437 textureFormatViewClasses[VIEWCLASS_128_BITS].push_back(GL_RGBA32F); in init()2438 textureFormatViewClasses[VIEWCLASS_128_BITS].push_back(GL_RGBA32I); in init()2439 textureFormatViewClasses[VIEWCLASS_128_BITS].push_back(GL_RGBA32UI); in init()2601 mixedViewClasses[VIEWCLASS_128_BITS] = pair<vector<deUint32>, vector<deUint32> >(); in init()2607 mixedViewClasses[VIEWCLASS_128_BITS].first.push_back(GL_RGBA32F); in init()2608 mixedViewClasses[VIEWCLASS_128_BITS].first.push_back(GL_RGBA32UI); in init()2609 mixedViewClasses[VIEWCLASS_128_BITS].first.push_back(GL_RGBA32I); in init()[all …]