Searched refs:Win32Socket (Results 1 – 3 of 3) sorted by relevance
144 struct Win32Socket::DnsLookup {150 class Win32Socket::EventSink : public Win32Window {152 explicit EventSink(Win32Socket * parent) : parent_(parent) { } in EventSink()164 Win32Socket * parent_;167 void Win32Socket::EventSink::Dispose() { in Dispose()176 bool Win32Socket::EventSink::OnMessage(UINT uMsg, WPARAM wParam, in OnMessage()188 bool Win32Socket::EventSink::OnSocketNotify(UINT uMsg, WPARAM wParam, in OnSocketNotify()206 bool Win32Socket::EventSink::OnDnsNotify(WPARAM wParam, LPARAM lParam, in OnDnsNotify()216 void Win32Socket::EventSink::OnNcDestroy() { in OnNcDestroy()229 Win32Socket::Win32Socket() in Win32Socket() function in rtc::Win32Socket[all …]
30 class Win32Socket : public AsyncSocket {32 Win32Socket();33 virtual ~Win32Socket();50 virtual Win32Socket *Accept(SocketAddress *out_addr);
34 rtc::Win32Socket* sock = new rtc::Win32Socket(); in CreateClientSocket()