Searched refs:ZextRatio (Results 1 – 1 of 1) sorted by relevance
28129 unsigned ZextRatio = ResSize / SrcSize; in combineVectorZext() local28132 if (i % ZextRatio) { in combineVectorZext()28139 if (Shuffle->getMaskElt(i) != (int)(i / ZextRatio)) { in combineVectorZext()28155 if (i % ZextRatio) in combineVectorZext()28158 Mask.push_back(i / ZextRatio); in combineVectorZext()