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Searched refs:ZextRatio (Results 1 – 1 of 1) sorted by relevance

/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp28129 unsigned ZextRatio = ResSize / SrcSize; in combineVectorZext() local
28132 if (i % ZextRatio) { in combineVectorZext()
28139 if (Shuffle->getMaskElt(i) != (int)(i / ZextRatio)) { in combineVectorZext()
28155 if (i % ZextRatio) in combineVectorZext()
28158 Mask.push_back(i / ZextRatio); in combineVectorZext()