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Searched refs:__glxHashLookup (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/glx/
Dglxhash.h10 extern int __glxHashLookup(__glxHashTable * t, unsigned long key,
Ddri_common.c405 if (__glxHashLookup(priv->drawHash, glxDrawable, (void *) &pdraw) == 0) { in driFetchDrawable()
436 if (__glxHashLookup(priv->drawHash, in driReleaseDrawables()
447 if (__glxHashLookup(priv->drawHash, in driReleaseDrawables()
Dglxhash.c231 __glxHashLookup(__glxHashTable * t, unsigned long key, void **value) in __glxHashLookup() function
380 int retcode = __glxHashLookup(table, key, &retval); in check_table()
Dglxcmds.c82 if (__glxHashLookup(priv->drawHash, drawable, (void *) &pdraw) == 0) in GetGLXDRIDrawable()
99 if (__glxHashLookup(priv->glXDrawHash, drawable, (void *) &glxDraw) == 0) in GetGLXDrawable()
Ddri2_glx.c1354 if (__glxHashLookup(pdp->dri2Hash, id, (void *) &pdraw) == 0) in dri2GetGlxDrawableFromXDrawableId()