Searched refs:add_default_precision_qualifier (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | glsl_symbol_table.h | 75 bool add_default_precision_qualifier(const char *type_name, int precision);
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D | glsl_symbol_table.cpp | 206 bool glsl_symbol_table::add_default_precision_qualifier(const char *type_name, in add_default_precision_qualifier() function in glsl_symbol_table
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D | glsl_parser.yy | 319 state->symbols->add_default_precision_qualifier("int", ast_precision_medium); 321 state->symbols->add_default_precision_qualifier("float", ast_precision_high); 322 state->symbols->add_default_precision_qualifier("int", ast_precision_high); 324 state->symbols->add_default_precision_qualifier("sampler2D", ast_precision_low); 325 state->symbols->add_default_precision_qualifier("samplerExternalOES", ast_precision_low); 326 state->symbols->add_default_precision_qualifier("samplerCube", ast_precision_low); 327 state->symbols->add_default_precision_qualifier("atomic_uint", ast_precision_high);
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D | ast_to_hir.cpp | 6628 state->symbols->add_default_precision_qualifier(this->type_name, in hir()
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