Searched refs:apply_swizzle (Results 1 – 2 of 2) sorted by relevance
61 apply_swizzle(GLfloat values[4], GLuint swizzle) in apply_swizzle() function258 apply_swizzle(machine->Registers[idx], swizzle); in handle_pass_op()281 apply_swizzle(tex_coords, swizzle); in handle_sample_op()
88 apply_swizzle(struct st_translate *t, in apply_swizzle() function329 src[0] = apply_swizzle(t, src[0], texinst->swizzle); in compile_setupinst()