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Searched refs:attach_shell (Results 1 – 4 of 4) sorted by relevance

/external/vulkan-validation-layers/demos/smoke/
DGame.h50 virtual void attach_shell(Shell &shell) { shell_ = &shell; } in attach_shell() function
DSmoke.h40 void attach_shell(Shell &sh);
DSmoke.cpp88 void Smoke::attach_shell(Shell &sh) in attach_shell() function in Smoke
90 Game::attach_shell(sh); in attach_shell()
DShell.cpp255 game_.attach_shell(*this); in create_context()