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/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2167 bool attachmentComplete = true; in checkFramebufferStatus() local
2268 attachmentComplete = false; in checkFramebufferStatus()
2273 attachmentComplete = false; in checkFramebufferStatus()
2278 attachmentComplete = false; in checkFramebufferStatus()
2284 attachmentComplete = false; in checkFramebufferStatus()
2292 if (!attachmentComplete) in checkFramebufferStatus()