Searched refs:badPoint (Results 1 – 2 of 2) sorted by relevance
/external/dng_sdk/source/ |
D | dng_bad_pixels.cpp | 809 dng_point &badPoint) in FixIsolatedPixel() argument 812 uint16 *p0 = buffer.DirtyPixel_uint16 (badPoint.v - 2, badPoint.h - 2, 0); in FixIsolatedPixel() 813 uint16 *p1 = buffer.DirtyPixel_uint16 (badPoint.v - 1, badPoint.h - 2, 0); in FixIsolatedPixel() 814 uint16 *p2 = buffer.DirtyPixel_uint16 (badPoint.v , badPoint.h - 2, 0); in FixIsolatedPixel() 815 uint16 *p3 = buffer.DirtyPixel_uint16 (badPoint.v + 1, badPoint.h - 2, 0); in FixIsolatedPixel() 816 uint16 *p4 = buffer.DirtyPixel_uint16 (badPoint.v + 2, badPoint.h - 2, 0); in FixIsolatedPixel() 828 if (IsGreen (badPoint.v, badPoint.h)) // Green pixel in FixIsolatedPixel() 1060 dng_point badPoint = fList->Point (pointIndex); in FixClusteredPixel() local 1062 bool isGreen = IsGreen (badPoint.v, badPoint.h); in FixClusteredPixel() 1064 uint16 *p = buffer.DirtyPixel_uint16 (badPoint.v, badPoint.h, 0); in FixClusteredPixel() [all …]
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D | dng_bad_pixels.h | 291 dng_point &badPoint);
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