Searched refs:bankHeight (Results 1 – 6 of 6) sorted by relevance
539 bankBits = (paddedHeight / 8 / pOut->pTileInfo->bankHeight) & checkMask; in ComputeSurfaceInfoMacroTiled()710 if (tileSize * pTileInfo->bankWidth * pTileInfo->bankHeight > m_rowSize) in HwlReduceBankWidthHeight()728 tileSize * pTileInfo->bankWidth * pTileInfo->bankHeight > m_rowSize; in HwlReduceBankWidthHeight()738 ADDR_ASSERT((pTileInfo->bankHeight % bankHeightAlign) == 0); in HwlReduceBankWidthHeight()758 if (stillGreater && pTileInfo->bankHeight > bankHeightAlign) in HwlReduceBankWidthHeight()760 while (stillGreater && pTileInfo->bankHeight > bankHeightAlign) in HwlReduceBankWidthHeight()762 pTileInfo->bankHeight >>= 1; in HwlReduceBankWidthHeight()764 if (pTileInfo->bankHeight < bankHeightAlign) in HwlReduceBankWidthHeight()766 pTileInfo->bankHeight = bankHeightAlign; in HwlReduceBankWidthHeight()771 tileSize * pTileInfo->bankWidth * pTileInfo->bankHeight > m_rowSize; in HwlReduceBankWidthHeight()[all …]
1290 pCfg->info.bankHeight = 1; in ReadGbTileMode()1383 pCfg->bankHeight = 1 << gbTileMode.f.bank_height; in ReadGbMacroTileCfg()
2033 *pY += yBit * pTileInfo->bankHeight * MicroTileHeight; in HwlComputeSurfaceCoord2DFromBankPipe()2473 pInfo->bankHeight = 1; in HwlSetupTileCfg()2533 pCfg->info.bankHeight = 1 << gbTileMode.f.bank_height; in ReadGbTileMode()
412 AddrTileInfoIn.bankHeight = surf->bankh; in radv_amdgpu_winsys_surface_init()474 surf->bankh = AddrSurfInfoOut.pTileInfo->bankHeight; in radv_amdgpu_winsys_surface_init()
446 AddrTileInfoIn.bankHeight = surf->bankh; in amdgpu_surface_init()515 surf->bankh = AddrSurfInfoOut.pTileInfo->bankHeight; in amdgpu_surface_init()
398 UINT_32 bankHeight; ///< Number of tiles in the Y direction in the same bank member