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Searched refs:baseFrequencyY (Results 1 – 5 of 5) sorted by relevance

/external/skia/include/effects/
DSkPerlinNoiseShader.h41 static sk_sp<SkShader> MakeFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
44 static sk_sp<SkShader> MakeTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
51 static sk_sp<SkShader> MakeImprovedNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
/external/skia/gm/
Dperlinnoise.cpp47 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in test() argument
51 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, in test()
53 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, in test()
121 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in install() argument
124 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, in install()
126 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, in install()
/external/skia/bench/
DPerlinNoiseBench.cpp42 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in test() argument
45 paint.setShader(SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, in test()
/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp92 SkScalar baseFrequencyX, SkScalar baseFrequencyY, in PaintingData()
96 { SkScalarInvert(baseFrequencyX), SkScalarInvert(baseFrequencyY) }, in PaintingData()
312 SkScalar baseFrequencyY, int numOctaves, SkScalar seed,
384 SkScalar baseFrequencyY, in SkPerlinNoiseShaderImpl() argument
390 , fBaseFrequencyY(baseFrequencyY) in SkPerlinNoiseShaderImpl()
765 SkScalar baseFrequencyY = d->fRandom->nextRangeScalar(0.01f, in TestCreate() local
769 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, seed, in TestCreate()
771 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed, in TestCreate()
1166 SkScalar baseFrequencyY = d->fRandom->nextRangeScalar(0.01f, in TestCreate() local
1172 baseFrequencyY, in TestCreate()
[all …]
/external/skia/fuzz/
DFuzzCanvas.cpp468 SkScalar baseFrequencyX, baseFrequencyY, seed; in make_fuzz_shader() local
472 fuzz->next(&baseFrequencyX, &baseFrequencyY, &seed, &useTileSize, &turbulence); in make_fuzz_shader()
478 return SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, in make_fuzz_shader()
482 return SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, in make_fuzz_shader()