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Searched refs:bindReadBuf (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dfbobject.c2506 GLboolean bindReadBuf, bindDrawBuf; in bind_framebuffer() local
2512 bindReadBuf = GL_FALSE; in bind_framebuffer()
2516 bindReadBuf = GL_TRUE; in bind_framebuffer()
2520 bindReadBuf = GL_TRUE; in bind_framebuffer()
2561 bindReadBuf ? newReadFb : ctx->ReadBuffer); in bind_framebuffer()
2572 const bool bindReadBuf = oldReadFb != newReadFb; in _mesa_bind_framebuffers() local
2589 if (bindReadBuf) { in _mesa_bind_framebuffers()
2611 if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) { in _mesa_bind_framebuffers()