Searched refs:bindReadBuf (Results 1 – 1 of 1) sorted by relevance
2506 GLboolean bindReadBuf, bindDrawBuf; in bind_framebuffer() local2512 bindReadBuf = GL_FALSE; in bind_framebuffer()2516 bindReadBuf = GL_TRUE; in bind_framebuffer()2520 bindReadBuf = GL_TRUE; in bind_framebuffer()2561 bindReadBuf ? newReadFb : ctx->ReadBuffer); in bind_framebuffer()2572 const bool bindReadBuf = oldReadFb != newReadFb; in _mesa_bind_framebuffers() local2589 if (bindReadBuf) { in _mesa_bind_framebuffers()2611 if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) { in _mesa_bind_framebuffers()