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/external/deqp/modules/gles31/functional/
Des31fVertexAttributeBindingTests.cpp1199 const int bindingPoint2 = maxUsedLocation + 2; in renderTo() local
1205 …gl.glVertexAttribPointer(bindingPoint2, 4, GL_FLOAT, GL_FALSE, (glw::GLsizei)(2 * sizeof(tcu::Vec4… in renderTo()
1213 gl.glVertexAttribBinding(colorLoc, bindingPoint2); in renderTo()