Searched refs:bindingsWithLocations (Results 1 – 1 of 1) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluDrawUtil.cpp | 498 std::vector<VertexArrayBinding> bindingsWithLocations; in drawFromUserPointers() local 504 …exArrays, vertexArrays+numVertexArrays, std::inserter(bindingsWithLocations, bindingsWithLocations… in drawFromUserPointers() 506 …TCU_CHECK(areVertexArrayLocationsValid(bindingsWithLocations.begin(), bindingsWithLocations.end())… in drawFromUserPointers() 509 …VertexArrayBinding>::const_iterator vaIter = bindingsWithLocations.begin(); vaIter != bindingsWith… in drawFromUserPointers() 524 disableVertexArrays(gl, bindingsWithLocations); in drawFromUserPointers() 530 std::vector<VertexArrayBinding> bindingsWithLocations; in drawFromBuffers() local 536 …exArrays, vertexArrays+numVertexArrays, std::inserter(bindingsWithLocations, bindingsWithLocations… in drawFromBuffers() 538 …TCU_CHECK(areVertexArrayLocationsValid(bindingsWithLocations.begin(), bindingsWithLocations.end())… in drawFromBuffers() 542 …ertexBuffer (context, (int)bindingsWithLocations.size(), (bindingsWithLocations.empty()) ? (DE_NUL… in drawFromBuffers() 576 …VertexArrayBinding>::const_iterator vaIter = bindingsWithLocations.begin(); vaIter != bindingsWith… in drawFromBuffers()
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