Searched refs:bitsAvailable (Results 1 – 1 of 1) sorted by relevance
1183 INT bitsAvailable = (INT)FDKgetValidBits(bs); in AudioSpecificConfig_ExtensionParse() local1185 while (bitsAvailable >= 11) in AudioSpecificConfig_ExtensionParse()1189 bitsAvailable -= 11; in AudioSpecificConfig_ExtensionParse()1193 if ( (self->m_extensionAudioObjectType != AOT_SBR) && (bitsAvailable >= 5) ) { in AudioSpecificConfig_ExtensionParse()1200 bitsAvailable -= 1; in AudioSpecificConfig_ExtensionParse()1211 bitsAvailable -= 4; in AudioSpecificConfig_ExtensionParse()1215 bitsAvailable = (INT)FDKgetValidBits(bs); in AudioSpecificConfig_ExtensionParse()1221 && (bitsAvailable > 0) ) in AudioSpecificConfig_ExtensionParse()1224 bitsAvailable -= 1; in AudioSpecificConfig_ExtensionParse()