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Searched refs:bitsRequired (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Support/
DAPFloat.cpp3315 unsigned bitsRequired = (FormatPrecision * 196 + 58) / 59; in AdjustToPrecision() local
3317 if (bits <= bitsRequired) return; in AdjustToPrecision()
3319 unsigned tensRemovable = (bits - bitsRequired) * 59 / 196; in AdjustToPrecision()
/external/llvm/lib/Support/
DAPFloat.cpp3500 unsigned bitsRequired = (FormatPrecision * 196 + 58) / 59; in AdjustToPrecision() local
3502 if (bits <= bitsRequired) return; in AdjustToPrecision()
3504 unsigned tensRemovable = (bits - bitsRequired) * 59 / 196; in AdjustToPrecision()