Searched refs:block0Size (Results 1 – 1 of 1) sorted by relevance
512 const deUint32 block0Size = value0Info.arrayStride*(deUint32)m_numValues; in iterate() local529 gl.bufferData(GL_SHADER_STORAGE_BUFFER, block0Size, DE_NULL, GL_STREAM_DRAW); in iterate()549 const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, block0Size, GL_MAP_READ_BIT); in iterate()