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Searched refs:buildProgram (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/
DvktTestPackage.cpp89 return vk::buildProgram(source, buildInfo); in compileProgram()
98 vk::ProgramBinary* buildProgram (const std::string& casePath, in buildProgram() function
228 …vk::ProgramBinary* binProg = buildProgram<glu::ShaderProgramInfo, vk::GlslSourceCollection::Iterat… in init()
246buildProgram<vk::SpirVProgramInfo, vk::SpirVAsmCollection::Iterator>(casePath, asmIterator, m_preb… in init()
DvktBuildPrograms.cpp256 m_program->binary = ProgramBinarySp(vk::buildProgram(m_source, &buildInfo)); in execute()
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp759 void buildProgram (glu::Shader& shader) in buildProgram() function in deqp::gles3::Functional::ShaderSourceSplitCase
796 buildProgram(shader); in test()
823 void buildProgram (glu::Program& program, ShaderAllocator& shaders);
843 void ProgramStateCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram() function in deqp::gles3::Functional::ProgramStateCase
894 buildProgram(program, shaders); in test()
1397 void buildProgram (glu::Program& program, ShaderAllocator& shaders);
1417 void ProgramBinaryPersistenceCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram() function in deqp::gles3::Functional::ProgramBinaryPersistenceCase
1458 buildProgram(program, shaders); in test()
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp699 void buildProgram (glu::Shader& shader) in buildProgram() function in deqp::gles2::Functional::ShaderSourceSplitCase
736 buildProgram(shader); in test()
763 void buildProgram (glu::Program& program, ShaderAllocator& shaders);
783 void ProgramStateCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram() function in deqp::gles2::Functional::ProgramStateCase
834 buildProgram(program, shaders); in test()
/external/deqp/external/vulkancts/framework/vulkan/
DvkPrograms.hpp168 ProgramBinary* buildProgram (const GlslSource& program, glu::ShaderProgramInfo* buildInfo);
DvkPrograms.cpp102 ProgramBinary* buildProgram (const GlslSource& program, glu::ShaderProgramInfo* buildInfo) in buildProgram() function