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Searched refs:bytecodeLen (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_screen_svga.c358 uint32 bytecodeLen) in vmw_svga_winsys_shader_create() argument
373 bytecodeLen); in vmw_svga_winsys_shader_create()
381 memcpy(code, bytecode, bytecodeLen); in vmw_svga_winsys_shader_create()
385 shader->shid = vmw_ioctl_shader_create(vws, type, bytecodeLen); in vmw_svga_winsys_shader_create()
Dvmw_screen.h240 uint32 bytecodeLen);
Dvmw_context.c688 uint32 bytecodeLen) in vmw_svga_winsys_vgpu10_shader_create() argument
694 bytecodeLen); in vmw_svga_winsys_vgpu10_shader_create()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_winsys.h403 uint32 bytecodeLen);
642 uint32 bytecodeLen);
Dsvga_cmd.c637 uint32 bytecodeLen) // IN in SVGA3D_DefineShader() argument
641 assert(bytecodeLen % 4 == 0); in SVGA3D_DefineShader()
644 SVGA_3D_CMD_SHADER_DEFINE, sizeof *cmd + bytecodeLen, in SVGA3D_DefineShader()
652 memcpy(&cmd[1], bytecode, bytecodeLen); in SVGA3D_DefineShader()
Dsvga_cmd.h224 const uint32 *bytecode, uint32 bytecodeLen);