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Searched refs:callNdx (Results 1 – 12 of 12) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pStateChangeCallTests.cpp61 for (int callNdx = 0; callNdx < callCount; callNdx++)\
63 const int baseNdx = iterNdx*callCount + callNdx;\
85 for (int callNdx = 0; callNdx < callCount; callNdx++)\
87 const int baseNdx = iterNdx*callCount + callNdx;\
111 for (int callNdx = 0; callNdx < callCount; callNdx++)\
113 const int baseNdx = iterNdx*callCount + callNdx;\
139 for (int callNdx = 0; callNdx < callCount; callNdx++)\
141 const int baseNdx = iterNdx*callCount + callNdx;\
169 for (int callNdx = 0; callNdx < callCount; callNdx++)\
171 const int baseNdx = iterNdx*callCount + callNdx;\
[all …]
Des3pStateChangeTests.cpp76 for (int callNdx = 0; callNdx < m_callCount; callNdx++) in renderTest() local
90 for (int callNdx = 0; callNdx < m_callCount; callNdx++) in renderReference() local
95 for (int callNdx = 0; callNdx < m_callCount; callNdx++) in renderReference() local
Des3pRedundantStateChangeTests.cpp75 for (int callNdx = 0; callNdx < m_callCount; callNdx++) in renderTest() local
86 for (int callNdx = 0; callNdx < m_callCount; callNdx++) in renderReference() local
Des3pShaderOperatorTests.cpp848 for (int callNdx = 0; callNdx < numDrawCalls; callNdx++) in render() local
/external/deqp/modules/gles2/performance/
Des2pStateChangeCallTests.cpp61 for (int callNdx = 0; callNdx < callCount; callNdx++)\
63 const int baseNdx = iterNdx*callCount + callNdx;\
85 for (int callNdx = 0; callNdx < callCount; callNdx++)\
87 const int baseNdx = iterNdx*callCount + callNdx;\
111 for (int callNdx = 0; callNdx < callCount; callNdx++)\
113 const int baseNdx = iterNdx*callCount + callNdx;\
139 for (int callNdx = 0; callNdx < callCount; callNdx++)\
141 const int baseNdx = iterNdx*callCount + callNdx;\
170 for (int callNdx = 0; callNdx < callCount; callNdx++)\
172 const int baseNdx = iterNdx*callCount + callNdx;\
Des2pStateChangeTests.cpp76 for (int callNdx = 0; callNdx < m_callCount; callNdx++) in renderTest() local
90 for (int callNdx = 0; callNdx < m_callCount; callNdx++) in renderReference() local
95 for (int callNdx = 0; callNdx < m_callCount; callNdx++) in renderReference() local
Des2pRedundantStateChangeTests.cpp75 for (int callNdx = 0; callNdx < m_callCount; callNdx++) in renderTest() local
86 for (int callNdx = 0; callNdx < m_callCount; callNdx++) in renderReference() local
Des2pShaderOperatorTests.cpp848 for (int callNdx = 0; callNdx < numDrawCalls; callNdx++) in render() local
/external/deqp/modules/gles31/functional/
Des31fSynchronizationTests.cpp56 for (int callNdx = 0; callNdx < (int)valueChain.size(); ++callNdx) in validateSortedAtomicRampAdditionValueChain() local
57 …chainDelta[callNdx] = ((callNdx + 1 == (int)valueChain.size()) ? (sumValue) : (valueChain[callNdx+… in validateSortedAtomicRampAdditionValueChain()
63 for (int callNdx = 0; callNdx < (int)valueChain.size(); ++callNdx) in validateSortedAtomicRampAdditionValueChain() local
65 if ((int)chainDelta[callNdx] != callNdx+1) in validateSortedAtomicRampAdditionValueChain()
67 invalidOperationNdx = callNdx; in validateSortedAtomicRampAdditionValueChain()
68 errorDelta = chainDelta[callNdx]; in validateSortedAtomicRampAdditionValueChain()
69 errorExpected = callNdx+1; in validateSortedAtomicRampAdditionValueChain()
109 for (int callNdx = 0; callNdx < numElements; ++callNdx) in generateShuffledRamp() local
110 ramp[callNdx] = callNdx + 1; in generateShuffledRamp()
2232 for (int callNdx = 0; callNdx < m_numCalls; ++callNdx) in iterate() local
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Des31fAtomicCounterTests.cpp608 for (int callNdx = 0; callNdx < m_spec.callCount; callNdx++) in splitBuffer() local
612 …const int id = ((threadNdx * m_spec.callCount) + callNdx) * m_spec.atomicCounterCount + counterNdx; in splitBuffer()
/external/deqp/modules/glshared/
DglsShaderPerformanceMeasurer.cpp265 for (int callNdx = 0; callNdx < numDrawCalls; callNdx++) in render() local
/external/deqp/modules/egl/
DteglGLES2SharedRenderingPerfTests.cpp666 for (int callNdx = 0; callNdx < m_config.drawCallCount; callNdx++) in render() local