Home
last modified time | relevance | path

Searched refs:cameraY (Results 1 – 2 of 2) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DRenderSystem.java73 public void swap(GameRenderer renderer, float cameraX, float cameraY) { in swap() argument
77 renderer.setDrawQueue(mRenderQueues[mQueueIndex], cameraX, cameraY); in swap()
DGameRenderer.java295 public synchronized void setDrawQueue(ObjectManager queue, float cameraX, float cameraY) { in setDrawQueue() argument
298 mCameraY = cameraY; in setDrawQueue()