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Searched refs:currentMipData (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp935 const void* currentMipData = texels[currentMipLevel].fPixels; in allocate_and_populate_texture() local
936 if (currentMipData == nullptr) { in allocate_and_populate_texture()
951 currentMipData)); in allocate_and_populate_texture()
975 const void* currentMipData = texels[currentMipLevel].fPixels; in allocate_and_populate_texture() local
986 currentMipData)); in allocate_and_populate_texture()