Searched refs:currentMipData (Results 1 – 1 of 1) sorted by relevance
935 const void* currentMipData = texels[currentMipLevel].fPixels; in allocate_and_populate_texture() local936 if (currentMipData == nullptr) { in allocate_and_populate_texture()951 currentMipData)); in allocate_and_populate_texture()975 const void* currentMipData = texels[currentMipLevel].fPixels; in allocate_and_populate_texture() local986 currentMipData)); in allocate_and_populate_texture()