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Searched refs:current_var (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniforms.cpp291 this->current_var = var; in process()
384 if (this->current_var->data.how_declared == ir_var_hidden) { in visit_field()
406 ir_variable *current_var; member in __anon5791464f0111::count_uniform_size
452 current_var = var; in set_and_process()
509 this->explicit_location = current_var->data.location; in set_and_process()
510 current_var->data.location = -1; in set_and_process()
604 (current_var->data.image_read_only ? GL_READ_ONLY : in handle_images()
605 current_var->data.image_write_only ? GL_WRITE_ONLY : in handle_images()
714 if (buffer_block_index == -1 && current_var->data.location == -1) { in visit_field()
715 current_var->data.location = id; in visit_field()
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