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/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp435 POINT dPoint = {0, 0}; in CopyRects() local
440 destPointsArray = &dPoint; in CopyRects()
450 const POINT &dPoint = destPointsArray[i]; in CopyRects() local
457 dRect.top = dPoint.y; in CopyRects()
458 dRect.left = dPoint.x; in CopyRects()
459 dRect.bottom = dPoint.y + rHeight; in CopyRects()
460 dRect.right = dPoint.x + rWidth; in CopyRects()