Searched refs:deFloat32To16 (Results 1 – 6 of 6) sorted by relevance
42 deFloat16 deFloat32To16 (float val32);
28 deFloat16 deFloat32To16 (float val32) in deFloat32To16() function
2329 …const deUint16 r = isVoidExtentHDR ? deFloat32To16(rnd.getFloat(0.0f, 1.0f)) : (deUint16)rnd.g… in generateRandomBlock()2330 …const deUint16 g = isVoidExtentHDR ? deFloat32To16(rnd.getFloat(0.0f, 1.0f)) : (deUint16)rnd.g… in generateRandomBlock()2331 …const deUint16 b = isVoidExtentHDR ? deFloat32To16(rnd.getFloat(0.0f, 1.0f)) : (deUint16)rnd.g… in generateRandomBlock()2332 …const deUint16 a = isVoidExtentHDR ? deFloat32To16(rnd.getFloat(0.0f, 1.0f)) : (deUint16)rnd.g… in generateRandomBlock()2458 …const deFloat16 r = deFloat32To16(minValue + (float)rNdx * (maxValue - minValue) / (float)(numBl… in generateBlockCaseTestData()2459 …const deFloat16 g = deFloat32To16(minValue + (float)gNdx * (maxValue - minValue) / (float)(numBl… in generateBlockCaseTestData()2460 …const deFloat16 b = deFloat32To16(minValue + (float)bNdx * (maxValue - minValue) / (float)(numBl… in generateBlockCaseTestData()2461 …const deFloat16 a = deFloat32To16(minValue + (float)aNdx * (maxValue - minValue) / (float)(numBl… in generateBlockCaseTestData()
359 case TextureFormat::HALF_FLOAT: *((deFloat16*)dst) = deFloat32To16 (src); break; in floatToChannel()444 case TextureFormat::HALF_FLOAT: *((deFloat16*)dst) = deFloat32To16((float)src); break; in intToChannel()
1238 deFloat16 f16 = deFloat32To16(value); in writeVertexInputValueSfloat()
2132 const Float16 originalFloat (deFloat32To16(expected)); in compare32BitFloat()