Searched refs:deGetTime (Results 1 – 5 of 5) sorted by relevance
44 deUint64 deGetTime (void);
80 deUint64 deGetTime (void) in deGetTime() function
1273 m_lastLogTime = m_startTimeSeconds = deGetTime(); in iterate()1286 …rNameManglingSuffix = toString((deUint16)deUint64Hash((deUint64)m_currentIteration ^ deGetTime())); in iterate()1479 …m_debugInfoRenderer->drawInfo(deGetTime()-m_startTimeSeconds, m_textures->computeApproxMemUsage(),… in iterate()1486 const deUint64 time = deGetTime(); in iterate()
1676 …, m_startHash ((deUint32)(deUint64Hash(deGetTime()) ^ deUint64Hash(deGetMicroseconds()) ^ de… in ShaderCompilerCase()2384 …, m_startHash ((deUint32)(deUint64Hash(deGetTime()) ^ deUint64Hash(deGetMicroseconds()) ^ deIn… in InvalidShaderCompilerCase()
1656 …, m_startHash ((deUint32)(deUint64Hash(deGetTime()) ^ deUint64Hash(deGetMicroseconds()) ^ de… in ShaderCompilerCase()2364 …, m_startHash ((deUint32)(deUint64Hash(deGetTime()) ^ deUint64Hash(deGetMicroseconds()) ^ deIn… in InvalidShaderCompilerCase()