Searched refs:declareLocation (Results 1 – 1 of 1) sorted by relevance
79 …ShaderStage declareLocation; // support declarations with/without layout qualifiers, needed for l… member86 , declareLocation (declareLocation_) in UniformInfo()285 …const bool declareInVert = (uniformInfo.declareLocation & UniformInfo::SHADERSTAGE_VERTEX) != … in genShaderSources()286 …const bool declareInFrag = (uniformInfo.declareLocation & UniformInfo::SHADERSTAGE_FRAGMENT) != … in genShaderSources()