Searched refs:discardedInputFrames (Results 1 – 1 of 1) sorted by relevance
241 size_t discardedInputFrames = 0; in playerCallback() local249 discardedInputFrames += actual; in playerCallback()255 if (discardedInputFrames > 0) { in playerCallback()260 discardedInputFrames, pSles->totalDiscardedInputFrames); in playerCallback()262 pSles->totalDiscardedInputFrames += discardedInputFrames; in playerCallback()