Searched refs:drawFB (Results 1 – 1 of 1) sorted by relevance
50 struct gl_framebuffer *drawFB, in st_BlitFramebuffer() argument88 if (!_mesa_clip_blit(ctx, readFB, drawFB, in st_BlitFramebuffer()100 if (st_fb_orientation(drawFB) == Y_0_TOP) { in st_BlitFramebuffer()102 dstY0 = drawFB->Height - dstY0; in st_BlitFramebuffer()103 dstY1 = drawFB->Height - dstY1; in st_BlitFramebuffer()105 clip.dstY0 = drawFB->Height - clip.dstY0; in st_BlitFramebuffer()106 clip.dstY1 = drawFB->Height - clip.dstY1; in st_BlitFramebuffer()167 if (drawFB != ctx->WinSysDrawBuffer) in st_BlitFramebuffer()188 for (i = 0; i < drawFB->_NumColorDrawBuffers; i++) { in st_BlitFramebuffer()190 st_renderbuffer(drawFB->_ColorDrawBuffers[i]); in st_BlitFramebuffer()[all …]