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Searched refs:dwdy (Results 1 – 8 of 8) sorted by relevance

/external/deqp/framework/common/
DtcuTexLookupVerifier.hpp108 …t dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision…
DtcuTexLookupVerifier.cpp2120 …t dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision… in computeLodBoundsFromDerivates() argument
2127 const float mwy = deFloatAbs(dwdy); in computeLodBoundsFromDerivates()
/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp307 float dwdy = derivateParts[2].y() * (float)textureSize.z() * screenDerivate.y(); in calculateLodMax() local
311 const float mw = de::max(de::abs(dwdx), de::abs(dwdy)); in calculateLodMax()
323 float dwdy = derivateParts[2].y() * (float)textureSize.z() * screenDerivate.y(); in calculateLodMin() local
327 const float mw = de::max(de::abs(dwdx), de::abs(dwdy)); in calculateLodMin()
Des3fVertexTextureTests.cpp1646 const float dwdy = (trans01.z() - trans00.z()) * (float)srcDepth / dstSize.y(); in calculateLod() local
1648 …atLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx + dwdx*dwdx, dudy*dudy + dvdy*dvdy + dwdy*dwdy))); in calculateLod()
Des3fShaderTextureFunctionTests.cpp725 …float dwdy = (m_lookupSpec.maxCoord[2]-m_lookupSpec.minCoord[2])*0.5f*proj*(float)m_textureSpec.de… in initTexture() local
726 …m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy); in initTexture()
/external/deqp/framework/opengl/
DgluTextureTestUtil.hpp168 …mDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy);
DgluTextureTestUtil.cpp250 …romDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) in computeLodFromDerivates() argument
256 …ax(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); in computeLodFromDerivates()
264 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy)); in computeLodFromDerivates()
339 float dwdy = triDerivateY(w, projection, wy, height, wx/width); in computeProjectedTriLod() local
341 return computeLodFromDerivates(mode, dudx, dvdx, dwdx, dudy, dvdy, dwdy); in computeProjectedTriLod()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp298 …romDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) in computeLodFromDerivates() argument
304 …ax(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); in computeLodFromDerivates()
312 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy)); in computeLodFromDerivates()
817 …float dwdy = (m_lookupSpec.maxCoord[2]-m_lookupSpec.minCoord[2])*0.5f*proj*(float)m_textureSpec.de… in initTexture() local
818 lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy); in initTexture()
2134 …const float dwdy = (m_maxCoord[2]-m_minCoord[2])*0.5f*(float)m_textureSpec.depth / (float)viewport… in TextureQueryLodInstance() local
2136 …m_lodBounds[0] = computeLodFromDerivates(LODMODE_MIN_BOUND, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy)-l… in TextureQueryLodInstance()
2137 …m_lodBounds[1] = computeLodFromDerivates(LODMODE_MAX_BOUND, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy)+l… in TextureQueryLodInstance()