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Searched refs:dy10 (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/utils/win/
DSkDWriteGeometrySink.cpp100 float dy10 = cubic[1].y - cubic[0].y; in check_quadratic() local
102 float midY = cubic[0].y + dy10 * 3 / 2; in check_quadratic()
/external/skia/src/pathops/
DSkReduceOrder.cpp135 double dy10 = cubic[1].fY - cubic[0].fY; in check_quadratic() local
137 double midY = cubic[0].fY + dy10 * 3 / 2; in check_quadratic()