Searched refs:enableNVPR (Results 1 – 4 of 4) sorted by relevance
20 NullGLContext(bool enableNVPR) { this->init(GrGLCreateNullInterface(enableNVPR)); } in NullGLContext() argument32 GLTestContext* CreateNullGLTestContext(bool enableNVPR, GLTestContext* shareContext) { in CreateNullGLTestContext() argument36 GLTestContext* ctx = new NullGLContext(enableNVPR); in CreateNullGLTestContext()
14 GLTestContext* CreateNullGLTestContext(bool enableNVPR, GLTestContext* shareContext);
217 NullInterface(bool enableNVPR) in NullInterface() argument233 if (enableNVPR) { in NullInterface()822 const GrGLInterface* GrGLCreateNullInterface(bool enableNVPR) { return new NullInterface(enableNVPR… in GrGLCreateNullInterface() argument
56 const SK_API GrGLInterface* GrGLCreateNullInterface(bool enableNVPR = false);