Searched refs:enemyOffset (Results 1 – 3 of 3) sorted by relevance
110 …static void addEnemy(FlatBufferBuilder builder, int enemyOffset) { builder.addOffset(12, enemyOffs… in addEnemy() argument
101 …AddEnemy(FlatBufferBuilder builder, Offset<Monster> enemyOffset) { builder.AddOffset(12, enemyOffs… in AddEnemy()
1343 MyGame.Example.Monster.addEnemy = function(builder, enemyOffset) { argument1344 builder.addFieldOffset(12, enemyOffset, 0);