Searched refs:evalTexture2DArrayOffsetBias (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 329 static void evalTexture2DArrayOffsetBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c… in evalTexture2DArrayOffsetBias() function 1578 …, true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DArrayFixed, evalTexture2DArrayOffsetBias, FRAGME… in init() 1579 …, true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DArrayFloat, evalTexture2DArrayOffsetBias, FRAGME… in init() 1580 …), true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DArrayInt, evalTexture2DArrayOffsetBias, FRAGME… in init() 1581 …, true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DArrayUint, evalTexture2DArrayOffsetBias, FRAGME… in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 415 static void evalTexture2DArrayOffsetBias (ShaderEvalContext& c, const TexLookupParams& p) { c.colo… in evalTexture2DArrayOffsetBias() function 3049 …, true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DArrayFixed, evalTexture2DArrayOffsetBias, FRAGME… in init() 3050 …, true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DArrayFloat, evalTexture2DArrayOffsetBias, FRAGME… in init() 3051 …), true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DArrayInt, evalTexture2DArrayOffsetBias, FRAGME… in init() 3052 …, true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DArrayUint, evalTexture2DArrayOffsetBias, FRAGME… in init()
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