Home
last modified time | relevance | path

Searched refs:fBaseFrequencyUni (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp671 GrGLSLProgramDataManager::UniformHandle fBaseFrequencyUni; member in GrGLPerlinNoise
786 fBaseFrequencyUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
789 const char* baseFrequencyUni = uniformHandler->getUniformCStr(fBaseFrequencyUni); in emitCode()
1065 pdman.set2f(fBaseFrequencyUni, baseFrequency.fX, baseFrequency.fY); in onSetData()
1087 GrGLSLProgramDataManager::UniformHandle fBaseFrequencyUni; member in GrGLImprovedPerlinNoise
1187 fBaseFrequencyUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
1190 const char* baseFrequencyUni = uniformHandler->getUniformCStr(fBaseFrequencyUni); in emitCode()
1331 pdman.set2f(fBaseFrequencyUni, baseFrequency.fX, baseFrequency.fY); in onSetData()