Searched refs:fBaseFrequencyY (Results 1 – 1 of 1) sorted by relevance
350 const SkScalar fBaseFrequencyY; member in SkPerlinNoiseShaderImpl390 , fBaseFrequencyY(baseFrequencyY) in SkPerlinNoiseShaderImpl()424 buffer.writeScalar(fBaseFrequencyY); in flatten()555 SkScalar y = point.fY * perlinNoiseShader.fBaseFrequencyY; in calculateImprovedNoiseValueForPoint()638 shader.fBaseFrequencyY, fMatrix) in PerlinNoiseShaderContext()1355 fBaseFrequencyY, in asFragmentProcessor()1435 str->appendScalar(fBaseFrequencyY); in toString()