Searched refs:fFirstPreallocatedPathID (Results 1 – 2 of 2) sorted by relevance
90 this->deletePaths(fFirstPreallocatedPathID, fPreallocatedPathCount); in ~GrGLPathRendering()96 this->deletePaths(fFirstPreallocatedPathID, fPreallocatedPathCount); in disconnect()267 firstID = fFirstPreallocatedPathID; in genPaths()269 fFirstPreallocatedPathID += range; in genPaths()281 firstID == fFirstPreallocatedPathID + fPreallocatedPathCount) { in genPaths()282 firstID = fFirstPreallocatedPathID; in genPaths()284 fFirstPreallocatedPathID += range; in genPaths()290 this->deletePaths(fFirstPreallocatedPathID, fPreallocatedPathCount); in genPaths()292 fFirstPreallocatedPathID = firstID + range; in genPaths()302 this->deletePaths(fFirstPreallocatedPathID, fPreallocatedPathCount); in genPaths()
126 GrGLuint fFirstPreallocatedPathID; variable