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Searched refs:fLightPos (Results 1 – 7 of 7) sorted by relevance

/external/skia/samplecode/
DSampleAndroidShadows.cpp34 SkPoint3 fLightPos; member in ShadowsView
72 fLightPos = SkPoint3::Make(350, 0, 600); in onOnceBeforeDraw()
173 SkPoint3 lightPos = fLightPos; in onDrawContent()
/external/skia/src/core/
DSkDrawShadowRec.h17 SkPoint3 fLightPos; member
DSkPicturePlayback.cpp578 reader->readPoint3(&rec.fLightPos); in handleOp()
DSkPictureRecord.cpp798 fWriter.writePoint3(rec.fLightPos); in onDrawShadowRec()
/external/skia/bench/
DShadowBench.cpp65 fRec.fLightPos = SkPoint3::Make(270, 0, 600); in onDelayedSetup()
/external/skia/src/utils/
DSkShadowUtils.cpp495 rec.fLightPos = { pt.fX, pt.fY, devLightPos.fZ }; in DrawShadow()
525 SkPoint3 devLightPos = map(viewMatrix, rec.fLightPos); in drawShadow()
/external/skia/src/gpu/
DGrRenderTargetContext.cpp1001 SkPoint3 devLightPos = map(viewMatrix, rec.fLightPos); in drawFastShadow()