Searched refs:fMagnitude (Results 1 – 1 of 1) sorted by relevance
188 float fMagnitude; in PVRTMatrixQuaternionNormalizeF() local193 fMagnitude = (float)sqrt(temp); in PVRTMatrixQuaternionNormalizeF()196 if (fMagnitude!=0.0f) in PVRTMatrixQuaternionNormalizeF()198 fMagnitude = 1.0f / fMagnitude; in PVRTMatrixQuaternionNormalizeF()199 quat.x *= fMagnitude; in PVRTMatrixQuaternionNormalizeF()200 quat.y *= fMagnitude; in PVRTMatrixQuaternionNormalizeF()201 quat.z *= fMagnitude; in PVRTMatrixQuaternionNormalizeF()202 quat.w *= fMagnitude; in PVRTMatrixQuaternionNormalizeF()