Searched refs:fMeasureFPS_Time (Results 1 – 2 of 2) sorted by relevance
218 double fMeasureFPS_Time; variable
1110 fMeasureFPS_Time = 0; in draw()1157 if (fMeasureFPS && fMeasureFPS_Time) { in draw()1483 fMeasureFPS_Time += fTimer.fWall; in afterChildren()2305 title.appendf(" %8.4f ms", fMeasureFPS_Time / (float)FPS_REPEAT_COUNT); in updateTitle()