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Searched refs:fMesh (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/ops/
DGrDefaultPathRenderer.cpp66 : fMesh(primitiveType) in PathGeoBuilder()
198 return GrPrimitiveType::kLines == fMesh.primitiveType() || in isIndexed()
199 GrPrimitiveType::kTriangles == fMesh.primitiveType(); in isIndexed()
202 return GrPrimitiveType::kLines == fMesh.primitiveType() || in isHairline()
203 GrPrimitiveType::kLineStrip == fMesh.primitiveType(); in isHairline()
206 switch (fMesh.primitiveType()) { in indexScale()
270 fMesh.setNonIndexedNonInstanced(vertexCount); in emitMeshAndPutBackReserve()
272 fMesh.setIndexed(fIndexBuffer, indexCount, fFirstIndex, 0, vertexCount - 1); in emitMeshAndPutBackReserve()
274 fMesh.setVertexData(fVertexBuffer, fFirstVertex); in emitMeshAndPutBackReserve()
275 fTarget->draw(fGeometryProcessor, fPipeline, fMesh); in emitMeshAndPutBackReserve()
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DGrMeshDrawOp.cpp41 fMesh.setIndexedPatterned(indexBuffer, indicesPerRepetition, verticesPerRepetition, in init()
43 fMesh.setVertexData(vertexBuffer, firstVertex); in init()
49 target->draw(gp, pipeline, fMesh); in recordDraw()
DGrMeshDrawOp.h35 PatternHelper(GrPrimitiveType primitiveType) : fMesh(primitiveType) {} in PatternHelper()
45 GrMesh fMesh;