Searched refs:fNumGeometryImageStorages (Results 1 – 2 of 2) sorted by relevance
37 , fNumGeometryImageStorages(0) in GrGLSLProgramBuilder()344 ++fNumGeometryImageStorages; in emitImageStorage()400 if (fNumGeometryImageStorages > shaderCaps.maxGeometryImageStorages()) { in checkImageStorageCounts()409 int numCombinedImages = fNumVertexImageStorages + fNumGeometryImageStorages + in checkImageStorageCounts()
186 int fNumGeometryImageStorages; variable