Searched refs:fPaddle0 (Results 1 – 1 of 1) sorted by relevance
95 fPaddle0.initialize(paddle, in onOnceBeforeDraw()129 root->appendChild(fPaddle0.shadowNode); in onOnceBeforeDraw()132 root->appendChild(fPaddle0.objectNode); in onOnceBeforeDraw()185 fPaddle0.posTick(dt); in onAnimate()191 fPaddle0.updateDom(); in onAnimate()263 Object* pitcher = fBall.spd.fX > 0 ? &fPaddle0 : &fPaddle1; in updatePaddleStrategy()264 Object* catcher = fBall.spd.fX > 0 ? &fPaddle1 : &fPaddle0; in updatePaddleStrategy()277 Object fPaddle0, fPaddle1, fBall; member in SVGPongView