Searched refs:fPaddle1 (Results 1 – 1 of 1) sorted by relevance
100 fPaddle1.initialize(paddle, in onOnceBeforeDraw()130 root->appendChild(fPaddle1.shadowNode); in onOnceBeforeDraw()133 root->appendChild(fPaddle1.objectNode); in onOnceBeforeDraw()186 fPaddle1.posTick(dt); in onAnimate()192 fPaddle1.updateDom(); in onAnimate()263 Object* pitcher = fBall.spd.fX > 0 ? &fPaddle0 : &fPaddle1; in updatePaddleStrategy()264 Object* catcher = fBall.spd.fX > 0 ? &fPaddle1 : &fPaddle0; in updatePaddleStrategy()277 Object fPaddle0, fPaddle1, fBall; member in SVGPongView